> On Sat, Dec 27, 2014, at 08:15 PM, Julian Gómez wrote: >> Trying to do something I’ve done for years: add existing files to a new >> project. Sequence is Add files, make sure Add to Target is checked, and >> add the files. They show up, and are even usable: in the storyboard >> editor I can use images, and I can edit plist and etc files. But they >> don’t get added to the target! Furthermore, the section of the file >> inspector about the files’ target inclusion is missing; I can’t even add >> them by hand. I don’t see anything in the Build Rules to exclude those >> files. What is going on with Xcode about adding files? > > What kind of files, and what kind of target? If the target is a static > library, then it wouldn't make sense to add any files other than source > files to the target because they have nowhere to go. > > --Kyle Sluder
Obj-C files, headers, images, plists. Typical stuff that goes in an iOS app . -- "The nice thing about being senile is you can hide your own Easter eggs.” Dr. Julian Gomez ** www.polished-pixels.com ** @3Dscientist _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/xcode-users/archive%40mail-archive.com This email sent to [email protected]
