> On Mon, Dec 29, 2014, at 06:24 PM, Julian Gómez wrote:
>>> On Sat, Dec 27, 2014, at 08:15 PM, Julian Gómez wrote:
>>>> Trying to do something I’ve done for years: add existing files to a new
>>>> project. Sequence is Add files, make sure Add to Target is checked, and
>>>> add the files. They show up, and are even usable: in the storyboard
>>>> editor I can use images, and I can edit plist and etc files. But they
>>>> don’t get added to the target! Furthermore, the section of the file
>>>> inspector about the files’ target inclusion is missing; I can’t even add
>>>> them by hand. I don’t see anything in the Build Rules to exclude those
>>>> files. What is going on with Xcode about adding files?
>>> 
>>> What kind of files, and what kind of target? If the target is a static
>>> library, then it wouldn't make sense to add any files other than source
>>> files to the target because they have nowhere to go.
>>> 
>>> --Kyle Sluder
>> 
>> Obj-C files, headers, images, plists. Typical stuff that goes in an iOS
>> app .
> 
> And what kind of target? App, static library, framework, test bundle…?
> 
> --Kyle Sluder

It’s an iOS app. I should add that this is a new version of an already 
published app. I decided to start a new Xcode project for it.

--
"Amateurs built the Ark. Professionals built the Titanic.”

Dr. Julian Gomez  **  www.polished-pixels.com  **  @3Dscientist

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