It being added in the Build Phases of your target is the important thing. Frameworks/source files that are added in the Project Navigator but not in Build Phases won’t be compiled/linked.
If you add it in Build Phases, it will add it to the Project Navigator, but not vice versa. On 5/23/15, 9:52 AM, "[email protected] on behalf of Dave" <[email protected] on behalf of [email protected]> wrote: >Hi, > >I added the Web Kit Framework to my project in the same manner as I’ve added >other frameworks in the past. I did it like this: > >Right Click on Cocoa.framework in the Project and Select Reveal in Finder. > >In the Finder Folder, find the WebKit.framework file and drag it into the same >group as Cocoa.framework in the XCode Project. > >Then, in the Source file of the class I want to use WebKit on, I add: > >#import <WebKit/WebKit.h> > >But I get an error "WebKit/WebKit.h Not Found" when I try to compile the >project. > >Any idea on what the problem could be? I’ve tried cleaning the project, but it >still gives an error. > >This is a Mac project, running Yosmite/Xcode 6.3.1. > >Thanks in Advance >Dave > > > > > _______________________________________________ >Do not post admin requests to the list. They will be ignored. >Xcode-users mailing list ([email protected]) >Help/Unsubscribe/Update your Subscription: >https://lists.apple.com/mailman/options/xcode-users/shaz%40adobe.com > >This email sent to [email protected] _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/xcode-users/archive%40mail-archive.com This email sent to [email protected]
