You were close, it looks like xcodebuild has changed the way it chooses a default device, adding a destination to my xcodebuild invocation allows things to build:
xcodebuild -project Sample.xcodeproj -scheme Sample -configuration Release -sdk iphonesimulator9.2 -destination 'name=iPhone 6s,OS=9.2’ .n > On Dec 14, 2015, at 23:06, Nick Gillett <drevil...@gmail.com> wrote: > > No go, but I do get a number of console errors: > > 12/14/15 23:03:32.927 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested watch is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:32.927 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested watch is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:32.927 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested phone is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:32.927 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested watch is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:32.928 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested watch is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:32.928 com.apple.CoreSimulator.CoreSimulatorService[871]: > Requested phone is is not available for pairing. Assuming it has the > capability. > 12/14/15 23:03:33.522 com.apple.usbmuxd[78]: SCEDeviceSocketCallback Client > 0x7f9570d020c0-xcodebuild/com.apple.dt.xcodebuild connect to 0xa1 failed, > connection failed with error 61 - Connection refused > 12/14/15 23:03:33.522 xcodebuild[6217]: _connect_to_port (thread > 0x700000ad0000): USBMuxConnectByPort failed to connect to the device > 7cd75a354722f573895874f79bd3d671c6b26dbb on port 32975: Device not configured > 12/14/15 23:03:33.523 xcodebuild[6217]: AMDeviceConnect (thread > 0x700000ad0000): Could not connect to lockdown port (53120) on device 161 - > 7cd75a354722f573895874f79bd3d671c6b26dbb: 0xe8000065. > 12/14/15 23:03:46.565 Xcode[867]: CompanionProxy: _SocketReadCallback:128 > (0x0x7000003a6000): Failed to receive response from AMDevice 0x7fd8c55b9b80 > {UDID = 7cd75a354722f573895874f79bd3d671c6b26dbb, device ID = 161, > FullServiceName = 70:3e:ac:1d:66:e9@fe80::723e:acff:fe1d:66e9 > <mailto:e9@fe80::723e:acff:fe1d:66e9>._apple-mobdev2._tcp.local.}: 0xe8000084 > 12/14/15 23:03:46.565 Xcode[867]: CompanionProxy: _SocketReadCallback:200 > (0x0x7000003a6000): Stopped listening for paired devices from AMDevice > 0x7fd8c55b9b80 {UDID = 7cd75a354722f573895874f79bd3d671c6b26dbb, device ID = > 161, FullServiceName = 70:3e:ac:1d:66:e9@fe80::723e:acff:fe1d:66e9 > <mailto:e9@fe80::723e:acff:fe1d:66e9>._apple-mobdev2._tcp.local.}: 0xe8000084 > > I believe this is because its trying to erroneously build for a device though > (hence not finding one connected via usbmuxd). > > .n > >> On Dec 14, 2015, at 12:19, Shazron Abdullah <s...@adobe.com >> <mailto:s...@adobe.com>> wrote: >> >> Try this: >> https://trac.macports.org/wiki/ProblemHotlist#xcode7.2 >> <https://trac.macports.org/wiki/ProblemHotlist#xcode7.2> >> >> From: <xcode-users-bounces+shaz=adobe....@lists.apple.com >> <mailto:xcode-users-bounces+shaz=adobe....@lists.apple.com>> on behalf of >> Nick Gillett <drevil...@gmail.com <mailto:drevil...@gmail.com>> >> Date: Thursday, December 10, 2015 at 10:19 AM >> To: XCode Users <xcode-users@lists.apple.com >> <mailto:xcode-users@lists.apple.com>> >> Subject: Xcode 7.2 / iOS 9.2 xcodebuild wrong architecture for simulator >> builds? >> >> Updating to 7.2 broke all of our build scripts that compile for the >> simulator. Did I miss some release notes or project file changes that need >> to be made? >> >> All of our commands like this fail (yes I created a clean sample app and it >> still fails): >> >> $ xcodebuild -project Sample.xcodeproj -scheme Sample -configuration Release >> -sdk iphonesimulator9.2 >> >> Even manually providing the architectures doesn’t help: >> >> $ xcodebuild -project Sample.xcodeproj -scheme Sample -configuration Release >> -sdk iphonesimulator9.2 -arch i386 -arch x86_64 >> Build settings from command line: >> ARCHS = i386 x86_64 >> SDKROOT = iphonesimulator9.2 >> >> === BUILD TARGET Sample OF PROJECT Sample WITH CONFIGURATION Release === >> >> Check dependencies >> No architectures to compile for (ARCHS=i386 x86_64, VALID_ARCHS=arm64 armv7 >> armv7s). >> >> ** BUILD FAILED ** >> >> >> The following build commands failed: >> Check dependencies >> (1 failure) >> >> Anyone else seeing this? >> >> Cheers. >> >> .n >
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