Thank you very much, I got it now. I had found out those points on xenomai 3.x 
and rtdm, so I must be a little more carefull on reading before asking. Sorry 
for that.

I am starting working on it, at first I think that using rt_dev_read shoud do 
the work, its easy to set up and there are examples over the net, but I cant 
find any (online) example on using rtdm_mmap_to_user and also could not figure 
out the parameters to get it working. Can you point me any other resource or 
example on using it?

The rtdm skin sens to be well documented but its very poor on examples and 
detailed description, at least I cant find any resource as informative as those 
related to the native api.


Thank you,

Carlos Novaes

Em sáb 02 jul 2011, às 17:13:55, Gilles Chanteperdrix escreveu:
> On 07/01/2011 07:23 PM, Carlos Eduardo de Brito Novaes wrote:
> > Hello,
> > 
> > I think I the question on using memory mapped are solved. Now I was
> > wondering and cant find a big difference over the four skins, at least
> > for a new project with no previous code written on the past. Is there
> > any advantage in using the rtdm skin over the navive one?
> 
> The RTDM is meant for writing drivers in kernel-space and continuity
> will be ensured in Xenomai 3.x, whereas the other kernel-space skins
> will no longer be available in Xenomai 3.x. Writing drivers in
> kernel-space with either the native or the posix skin is deprecated.

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