Hi,

Is anyone having success using a MGA G400 with DRI on 4.3.0?  Ever since
I upgraded to the preliminary 4.3.0 debian packages from a working 4.2.1
installation, texturing simply is not working.  Simple poly programs
like glxgears run fine and are fast, but running something like quake
produces the correct poly output, but the textures are all corrupt and I
get errors in the console about texture uploads failing.

Any ideas or input would be appreciated.  I'm also still trying to track
down a hard machine hang that occurs randomly upon exiting a SDL 3D
program with the G400 driver, but I can't really get much further
debugging that until I figure out what the texturing problem is.

Thanks,

-- 
Ryan Underwood, <nemesis at icequake.net>, icq=10317253
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