On Wed, Sep 25, 2002 at 05:04:34PM +0200, [EMAIL PROTECTED] 
wrote:
> 
> shouldn't be the bezel a static bitmap where the game output is just copied
> in? it seems to me, that foreach frame the artwork is copied again in a
> bitmap.

One of the items on the todo list is to obey the update_bounds video.c so 
that the bezel artwork doesn't get drawn every frame.


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