----- Original Message -----
From: "Simon Roby" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, November 18, 2002 12:15 PM
Subject: Re: [Xmame] speed: xmame vs mame32 - Got the message :)


>
> ----- Original Message -----
> From: "Piotr Wajnberg" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, November 18, 2002 12:03 PM
> Subject: Re: [Xmame] speed: xmame vs mame32 - Got the message :)
>
>
> > On Mon, 18 Nov 2002 11:40:01 -0500
> > Poletti Don <[EMAIL PROTECTED]> wrote:
> >
> > > I find that xmame.x11 with DGA mode is the fastest
> > > xmame but mame32 is faster on my machine.
> >
> > It's only true for default game resolutions with 1:1 aspect ratio like
> > 320x224. When you start stretching it (to twice the size for
> > example) DGA cannot keep pace with xv, even in yuv mode instead of rgb
> > which is even faster. Last time I checked svgalib and x11-dga
> > versions are as fast as mame32 but slower than the xv version. (tested
> > with -noth -noafs -ftr 10000 and looking at the average frame rate).
> >
>
> If you want to run non 1:1 games in the correct aspect ratio under DGA,
> there's always the possibility of adding weird modes to your X config (see
> the xmame faq). Personally, I run Capcom CPS games in their native
resolution
> (384x224) and it looks very, very nice. :) (well, better than Windows
> hardware scaling)
>

BTW, I forgot to add: I run a lot of stuff in DGA with -scale 2, and it is
_definitely_ faster than xv anytime, as opposed to what you were saying. I
guess this proves that different hardware/drivers can do a big difference.
"Your mileage may vary" is particulary true here.

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