On Sat, 2009-06-27 at 14:05 +0800, Richard Zhao wrote: > Hi, > > I'm working on egl for x implementation for OpenglES/VG. X server is > running on fbdev with FBIOPAN_DISPLAY ability. Could you help me about > the tech questions? > > I get a pixel buffer after GPU rendering. I'm now looking for some > method to blit the bufer to X window. > I get some solutions: > > 1. Using DGA > Does Do applications using DGA have to be fullscreen? Because everyone > can do XDGASetViewport. > I'm not sure I can avoid the panning problem. > > 2. write a DRI driver that co-operate with DDX > About the DRI/GLx things, I'm a little confused. Maybe it's wrong. > > I find some have wrote egl-to-glx adapter code. but I don't think it > suit our case. We don't have DRI driver, how could we use glx?
Already done. src/egl/drivers/glx In the mesa code. Alan. _______________________________________________ xorg-devel mailing list [email protected] http://lists.x.org/mailman/listinfo/xorg-devel
