On Sun, Jun 28, 2009 at 2:28 AM, Alan Hourihane<[email protected]> wrote: > On Sat, 2009-06-27 at 14:05 +0800, Richard Zhao wrote: >> Hi, >> >> I'm working on egl for x implementation for OpenglES/VG. X server is >> running on fbdev with FBIOPAN_DISPLAY ability. Could you help me about >> the tech questions? >> >> I get a pixel buffer after GPU rendering. I'm now looking for some >> method to blit the bufer to X window. >> I get some solutions: >> >> 1. Using DGA >> Does Do applications using DGA have to be fullscreen? Because everyone >> can do XDGASetViewport. >> I'm not sure I can avoid the panning problem. >> >> 2. write a DRI driver that co-operate with DDX >> About the DRI/GLx things, I'm a little confused. Maybe it's wrong. >> >> I find some have wrote egl-to-glx adapter code. but I don't think it >> suit our case. We don't have DRI driver, how could we use glx? > > Already done. > > src/egl/drivers/glx > > In the mesa code. > > Alan. > I say egl based on "glx, dri, xdri". but I don't have any dri driver. I just have fbdev.
Richard _______________________________________________ xorg-devel mailing list [email protected] http://lists.x.org/mailman/listinfo/xorg-devel
