On Fri, 12 Mar 2010 15:22:07 -0800, Aaron Plattner <aplatt...@nvidia.com> wrote:
> Could we achieve this by adding a new redirection type, > CompositeRedirectManualForScanout or something? The window thing is purely a hack for GL, let's not get sidetracked into thinking that it's more than that. The idea here is to expose what the hardware does and let client land sort it out. We've already got two important use cases which can use the proposed functionality as-is: 1) Compositing-manager based rotation 2) working around scanout/rendering limits In particular, one point of this exercise is to avoid the whole issue of shatter and its multiple backing-pixmap adventure. We can add support for overlays (and misc) in a separate proposal once we figure out if this stuff does what we want. -- keith.pack...@intel.com
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