On Thu, Dec 30, 2010 at 07:19:39PM +0200, Pauli wrote: > From: Pauli Nieminen <[email protected]> > > There is no need to have damage handler registered when there isn't any > pointer in the screen. This avoids some overhead from damage handling > which takes tens of microseconds on arm. > > Signed-off-by: Pauli Nieminen <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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