On Thu, Dec 30, 2010 at 07:19:39PM +0200, Pauli wrote:
> From: Pauli Nieminen <[email protected]>
> 
> There is no need to have damage handler registered when there isn't any
> pointer in the screen. This avoids some overhead from damage handling
> which takes tens of microseconds on arm.
> 
> Signed-off-by: Pauli Nieminen <[email protected]>

Reviewed-by: Daniel Stone <[email protected]>

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