Hello,

On Sun, 16 Oct 2011 21:08:36 -0400
Alex Deucher <[email protected]> wrote:

> On Sun, Oct 16, 2011 at 9:06 PM, Michael <[email protected]> wrote:
> > Hello,
> >
> > On Sun, 16 Oct 2011 11:37:16 -0400
> > Matt Turner <[email protected]> wrote:
> >
> >> On Sat, Oct 15, 2011 at 6:20 PM, Mark Kettenis <[email protected]> 
> >> wrote:
> >> >> Date: Thu, 13 Oct 2011 20:26:18 -0700
> >> >> From: Matt Kraai <[email protected]>
> >> >>
> >> >> > Also, that code is pretty much going to be made obsolete by Jeremy
> >> >> > Huddleston's pci bus cleanup diff.  A better approach would be to
> >> >> > convert the relevant drivers for loongson to use the new pci_io_xxx
> >> >> > interfaces in libpciaccess instead of the raw in/out calls.
> >> >>
> >> >> My system uses the siliconmotion driver.  Would I need to start with
> >> >> the instructions at
> >> >>
> >> >>  http://www.x.org/wiki/PciReworkHowto
> >> >
> >> > The work described there has already been done some time ago.
> >> >
> >> >> and then replace the raw in/out calls?
> >> >
> >> > Yes.  You'd want something like the (untested) diff below.  Should
> >> > work if you have a recent enough libpciaccess.
> >> >
> >> > This raises the question how far one should go in providing backwards
> >> > compatibility in the drivers for older libpciaccess libraries.  Do we
> >> > need to worry about that at all?
> >>
> >> This particular hardware is really only XAA-capable to my knowledge.
> >
> > SM502 at least supports separate offsets and strides for source and 
> > destination in blitter ops, so supporting EXA wouldn't be hard at all. 
> > There seems to be some (limited) alpha blending support as well.
> 
> There is working EXA support already in the smi driver, but IIRC, the
> 3D hardware only has 1 texture unit, so it's not real useful for
> composite.

Nice :)
You're probably talking about SM7xx since SM502 has no 3D capabilities at all.
( I only messed with Linux on my Gdium which is quite outdated. NetBSD is 
almost there though, I have Xorg 1.10 working but without hw acceleration so 
far. )
It would already help if we could only accelerate anti-aliased font rendering, 
doing that in software on a machine like that is quite annoyingly slow ( Just 
watch CPU usage when a lot of junk scrolls through a konsole window )

have fun
Michael
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