On Fri, Jul 13, 2012 at 12:48 PM, Matt Turner <[email protected]> wrote:
> On Wed, Jul 11, 2012 at 7:17 PM, Aaron.Chen  陈俊杰
> <[email protected]> wrote:
>> Hi Matt,
>>
>> Thank you for your review. We really appreciate that you've pick out so many 
>> issues we need to improve. It seems that we still have a lot of work to do 
>> to match the quality which can be accepted by X.Org. We will fix the issue 
>> you've reported before next submission.
>> One more question: How many patches shall I make instead of one big patch?
>>
>> Aaron
>
> I'm traveling today, but in general patches should do one thing and
> one thing only. For example, a patch to add support for a new video
> chipset, to fix a bug, or add RANDR support. I can't guess how many
> patches your work would have made.
>
> This is obviously difficult since your work has been done separately
> from the xf86-video-siliconmotion driver for a few years. If you have
> version control history, it may be easier to split this up into
> smaller patches, but what I might suggest (since this is in essence a
> totally new driver) is to make a v4 branch that contains your new
> driver. We can fix it up from there and do a release for testing while
> still letting the existing v1.7.x driver live on the master branch. Or
> perhaps we could switch the branches around -- I'm not sure.
>
> I'd like to hear how some other X developers would handle this situation.

Yeah totaally, get the code into a branch of siliconmotion for now,
and lets see what we need to do to make it master,

The problem with this sort of crappy development via throwing stuff
over a fence is it will most likely end up reverting a load of changes
and cauing a crap load of regressions.

Please try to develop the driver in the open tree.

Dave.
_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to