Keith Packard <[email protected]> writes: > Eric Anholt <[email protected]> writes: > >> I expected DamageReportDamage() to be used instead, but this is safe >> because we're using DamageReportNone (and leaving the blockhandler to do >> our paint). > > I didn't want other root damage trackers to receive damage though, this > avoids that. We could also expose a new per-damage damage api. It could > be called DamageDamageDamage, which has a certain ring to it...
That appears to be what DamageReportDamage() does. (As opposed to DamageDamageRegion(), which I suspect you were thinking of).
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