Hi,

On 04/28/2014 04:25 AM, Peter Hutterer wrote:
> This was the original behaviour introduced in
> f77410e1f97d394e98c854fd174f712666b0544c and stayed that way until smooth
> scrolling erroneously added it as vertical axis in
> b450efdf95999cad08de23ce069f04a66bdae24b. Revert to horizontal scrolling to
> restore the previous behaviour - which unbreaks scrolling on Microsoft mice.
> 
> X.Org Bug 73105 <http://bugs.freedesktop.org/show_bug.cgi?id=73105>
> 
> Signed-off-by: Peter Hutterer <[email protected]>

Looks good:

Reviewed-by: Hans de Goede <[email protected]>

Regards,

Hans

> ---
>  src/evdev.c | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/src/evdev.c b/src/evdev.c
> index ed84f0f..6d02bdd 100644
> --- a/src/evdev.c
> +++ b/src/evdev.c
> @@ -1574,7 +1574,7 @@ EvdevAddAbsValuatorClass(DeviceIntPtr device, int 
> want_scroll_axes)
>                                         NO_AXIS_LIMITS, NO_AXIS_LIMITS,
>                                         0, 0, 0, Relative);
>              SetScrollValuator(device, pEvdev->rel_axis_map[idx],
> -                              SCROLL_TYPE_VERTICAL,
> +                              SCROLL_TYPE_HORIZONTAL,
>                                -pEvdev->smoothScroll.dial_delta,
>                                SCROLL_FLAG_NONE);
>          }
> @@ -1652,7 +1652,7 @@ EvdevSetScrollValuators(DeviceIntPtr device)
>  
>      axnum = pEvdev->rel_axis_map[REL_DIAL];
>      if (axnum != -1) {
> -        SetScrollValuator(device, axnum, SCROLL_TYPE_VERTICAL,
> +        SetScrollValuator(device, axnum, SCROLL_TYPE_HORIZONTAL,
>                            -pEvdev->smoothScroll.dial_delta,
>                            SCROLL_FLAG_NONE);
>      }
> 
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