On 16.01.2015 07:04, Markus Wick wrote:
> glEGLImageTargetTexture2DOES only set the first level.
> Mesa handles this new texture as incomplete and renders a black screen.

I'd expect any other OpenGL implementation to behave the same way.


> We also want to prevent linear filtering.
> 
> https://bugs.freedesktop.org/show_bug.cgi?id=81800
> 
> Signed-off-by: Markus Wick <[email protected]>

Reviewed-and-Tested-by: Michel Dänzer <[email protected]>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to