Eric Anholt <[email protected]> writes: > If logic op is enabled, blending doesn't happen.
Sure, but presumably we're almost always leaving the logic op disabled as we're using either Render or GXcopy. *not* calling glDisable for every operation seems like it might be a good idea. > Yeah, I was a bit bothered by doing this, because it means if we ever > get logic ops in gles2, this check would need to be updated. But so > far, ephyr isn't using glamor_priv.h. I feel an in-tree use of glamor > private functions is fine, though. It would probably be better to expose that function in glamor.h than use glamor_priv.h in ephyr. -- -keith
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