On Wed, Sep 30, 2015 at 07:43:50AM -0700, Keith Packard wrote:
> Jonas Ådahl <[email protected]> writes:
> 
> > Yes, otherwise we'd crash in miPointerUpdateSprite when trying to access
> > pCursor->bits.
> 
> pSpriteCursor, not pCursor.

Ugh, poking in mipointers struct directly, ok. I'll have to expose the
MIPOINTER() macro. Is it fine to just move it to mipointer.h, or should
I introduce some DeviceIntPtr -> miPointerPtr function (which would need
some moving around of typedefs as well)?


Jonas

> 
> -- 
> -keith


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