Adam Jackson <[email protected]> writes:

> Hardware basically doesn't support it, clients often handle it incorrectly,
> and its mere existence adds overhead to the 32bpp path. If you really are
> forced to use a 24bpp framebuffer you are almost certainly better off with
> modesetting's strategy, which is to downconvert in the shadow upload
> hook.

You're deleting so much of my code *again*. Good work!

I think the only question is about staging the change; do we fix DIX or
hw/xfree86 to transparently handle this before we remove the rendering
support?

-- 
-keith

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