Adam Jackson <[email protected]> writes: > Hardware basically doesn't support it, clients often handle it incorrectly, > and its mere existence adds overhead to the 32bpp path. If you really are > forced to use a 24bpp framebuffer you are almost certainly better off with > modesetting's strategy, which is to downconvert in the shadow upload > hook.
You're deleting so much of my code *again*. Good work! I think the only question is about staging the change; do we fix DIX or hw/xfree86 to transparently handle this before we remove the rendering support? -- -keith
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