This was broken by:

    commit aa6651f83c698e8cc40de61aad36c73ca7a6adcf
    Author: Adam Jackson <a...@redhat.com>
    Date:   Thu Jun 8 16:23:12 2017 -0400

        xfixes: Remove the CursorCurrent array

As of that change we look up the current cursor dynamically instead of
trying to track every time it's set through ->DisplayCursor. That would
work, except the 'bits' of an animated cursor is a transparent 1x1
pixel. So now, look up whether there's an animated cursor, and use its
current frame if so.

Signed-off-by: Adam Jackson <a...@redhat.com>
---
 xfixes/cursor.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/xfixes/cursor.c b/xfixes/cursor.c
index cb38796c0..d4b68f3af 100644
--- a/xfixes/cursor.c
+++ b/xfixes/cursor.c
@@ -134,8 +134,11 @@ Bool EnableCursor = TRUE;
 static CursorPtr
 CursorForDevice(DeviceIntPtr pDev)
 {
-    if (pDev && pDev->spriteInfo && pDev->spriteInfo->sprite)
+    if (pDev && pDev->spriteInfo && pDev->spriteInfo->sprite) {
+        if (pDev->spriteInfo->anim.pCursor)
+            return pDev->spriteInfo->anim.pCursor;
         return pDev->spriteInfo->sprite->current;
+    }
 
     return NULL;
 }
-- 
2.14.3

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