On Mon, 2018-02-12 at 15:41 -0500, Adam Jackson wrote:
> On Mon, 2018-02-12 at 15:35 -0500, Adam Jackson wrote:
> > Formerly spriteInfo->anim.pCursor would point to the animated cursor (or
> > NULL if not animated). That value would also be available in
> > spriteInfo->sprite->current, so instead lets use anim.pCursor to point
> > to the current animation element.
> Note that this is arguably an ABI change, but I strongly doubt there's
> any driver that would notice. I mention it because this series is
> intended to fix a regression for 1.19.7's sake; if we actually consider
> this an ABI change then I'd need to fix this another way in 1.19.x.
Merged these as I've gotten a report that it fixes the regression.
Planning to merge to 1.19.7 too as I can't find any driver that notices
the animated cursor state at all.
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