Hello, I'm not sure if this the right place to write this, but I want to resolve r300 driver limitation to render opengl just till 2560 pixel width. There is a bug filled on this subject(#8357). So I would like to solve this problem. Although I'm not experienced in 3D drivers and xorg server programming, I'm willing to invest time to solve it. I need assistance and information on what needs to be done to accomplish this. I read various thoughts about solutions. One of them is mentioned in a link above. That is, playing with cliprects and radeon registers (R300_SE_VPORT_XOFFSET,R300_SE_VPORT_YOFFSET, R300_RB3D_COLOROFFSET0, R300_RB3D_DEPTHOFFSET). Other idea is splitting 3d context into more contexts and offsetting them with RE_TOP_LEFT register if its possible. It would be nice to here opinion of people who have some knowledge on this topic.
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