http://bugs.freedesktop.org/show_bug.cgi?id=25884





--- Comment #12 from Chris Rankin <[email protected]>  2010-03-19 
07:28:28 PST ---
(In reply to comment #10)
> So the textured video code needs to be fixed to use smaller draw packets
> in several CS. Even when using VBOs limits like this need to be dealt
> with somehow.

I have a minor shed-load of different Radeons to test any changes with, BTW
;-).


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