http://bugs.freedesktop.org/show_bug.cgi?id=25884





--- Comment #28 from Alex Deucher <[email protected]>  2010-03-21 09:06:47 PST ---
(In reply to comment #27)
> (In reply to comment #26)
> > The problem is you need to re-emit all the previous 3D state (default state 
> > and
> > state setup in the textured video functions) if you cross over into a new
> > command buffer.
> 
> So does this mean that R300+ was already splitting command buffers, like the
> patch does for R100 and R200?

R3xx->R5xx only emits one set of verts per draw command since it doesn't have a
native rect primitive but rather uses clipped triangles, so it has to update
the clipping info between draws.

> 
> Note that my RV790 has no problems with xine-ui's on-screen display. Is this
> because it already correctly splits across command buffers, or because its
> default buffer size is big enough not to need splitting in the first place?
> 

R6xx+ is less of an issue since it uses vertex buffers rather than embedding
verts in the command stream (r6xx+ doesn't support inline verts like older
asics).

None of the ddx accel code (EXA, Xv) tracks 3D state which would be needed to
solve this properly.


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