http://bugs.freedesktop.org/show_bug.cgi?id=25884





--- Comment #29 from Chris Rankin <[email protected]>  2010-03-21 
10:21:55 PST ---
(In reply to comment #28)
> None of the ddx accel code (EXA, Xv) tracks 3D state which would be needed to
> solve this properly.

Interestingly, I've also noticed that sometimes the "struct
radeon_renderbuffer" is either NULL or incorrect in Mesa R300's
emit_zb_offset() function. (This is with KMS enabled.) Could it just be a
coincidence that both textured video and Mesa are complaining about bad/missing
z buffers now?


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