https://bugs.freedesktop.org/show_bug.cgi?id=28670
--- Comment #7 from Søren Sandmann Pedersen <[email protected]> 2010-06-23 18:19:55 PDT --- Wouldn't it be possible to have a simple shader that checked whether the sample point was outside the bounds and simply return 0 in that case instead of sampling? -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ xorg-driver-ati mailing list [email protected] http://lists.x.org/mailman/listinfo/xorg-driver-ati
