https://bugs.freedesktop.org/show_bug.cgi?id=28670

--- Comment #8 from Søren Sandmann Pedersen <[email protected]> 2010-06-23 
19:00:52 PDT ---
Even without non-uniform control flow, it seems it could still do something
like this:

    c = (x < 0) || (y < 0) || (x >= width) || (y >= height);

    f = texture ...

    f = f * !c;

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