https://bugs.freedesktop.org/show_bug.cgi?id=68524

--- Comment #30 from Michel Dänzer <[email protected]> ---
(In reply to comment #27)
> Known caveats: Tiling needs to be disabled, as software fallbacks may now
> access the GPU buffers directly.

On further thought, this may be a deal breaker for this approach.

The only feasible way for improving performance of software fallbacks may be
via persistent separate storage for software fallbacks, with transfers of
changed pixels between that and the GPU accessible storage on demand, as is
done by EXA and SNA.

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