On 01/09/2014 02:31 AM, Michel Dänzer wrote: > On Mit, 2014-01-08 at 11:50 +0100, Roland Plüss wrote: >> On 01/08/2014 02:28 AM, Michel Dänzer wrote: >>> On Mit, 2014-01-08 at 01:14 +0100, Roland Plüss wrote: >>>> Is reparenting with compositing a huge problem by itself? >>> Seems to work just fine for me. Which driver stack are you using? Maybe >>> post your Xorg.0.log file and/or test app. >>> >>> >> X.Org X Server 1.14.3 >> OpenGL vendor string: Advanced Micro Devices, Inc. >> OpenGL renderer string: AMD Radeon HD 7900 Series >> OpenGL core profile version string: 4.2.12422 Core Profile Context 8.723 > Can you try the open source drivers? AFAIK Catalyst doesn't support > anything like DRI2 yet, so it may not be able to handle OpenGL vs. > compositing correctly in all cases. > > As far as I know the OS driver can't support OGL up to 4.2 (like geom shaders) and I require that. How exactly could DRI2 make a problem with the cat driver?
-- Yours sincerely Plüss Roland Leader and Head Programmer - Game: Epsylon ( http://www.indiedb.com/games/epsylon ) - Game Engine: Drag[en]gine ( http://www.indiedb.com/engines/dragengine , http://dragengine.rptd.ch/wiki ) - Normal Map Generator: DENormGen ( http://epsylon.rptd.ch/denormgen.php ) - As well as various Blender export scripts und game tools
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