Thank you to all that answer to me. > > Otherwise, how to blit the captured mmap buffer (after processing it) onto the >display, even without any XImage or with other functions than XShmPutImage. > > > > OpenGL provides an alternative method with glDrawPixels. But > I don't expect that to be much (if at all) faster than XShmPutImage. > I would guess that it's probably slower on most implmentations. >
So isn't possible to "memcopy" or "xshmputimage" or anything else, the RGB mmapped buffer directly onto the X display? Ahhrghh, that's horrible! but...with some hacking? _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
