>> Mark Vojkovich <[EMAIL PROTECTED]> writes:

 >    Not in any portable way.  You don't know the cliplist or anything.
 > Even if you did find out where the framebuffer was and map it you'd
 > don't know for certain where the window is and you don't know when
 > the server is VT switched away or when access to the framebuffer is
 > blocked (in some multihead configurations) and you'd need root
 > permissions to map the framebuffer anyhow.  This kind of thing
 > shouldn't be done by clients.

 Funny you should mention this...  the Linux NVIDIA drivers expose the
 framebuffer to anyone with read access to /dev/nvidia*, and it's not
 that hard to find out the offset at which it is.  I've always
 considered it a security problem, but I've never made a big fuss out of
 it.


 M.
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