I've been told that not enabling dri allows you to use more mem for 2d, speeding it up if you're using all your mem. But what about E's use of canvas in E17. It uses OpenGL to hardware accel certain things. Would this still be hardware accelled without dri? on a 32MB card does 2d memory really become an issue at any time? does DRI do any speed accel to 2d at all outside of OpenGL?
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