On Fri, 2001-12-07 at 09:46, safemode wrote: > I've been told that not enabling dri allows you to use more mem for 2d,
That's true for the current static buffer allocation scheme. AFAIK it is planned to make it dynamic eventually, no idea about when though. > speeding it up if you're using all your mem. But what about E's use of > canvas in E17. It uses OpenGL to hardware accel certain things. Would > this still be hardware accelled without dri? Hardly. It can use X11 primitives but that looks rather ugly in the demos I've seen. > on a 32MB card does 2d memory really become an issue at any time? The log should contain detailed information about how much memory is reserved for what. In particular, a diff between logs with and without DRI is rather interesting. > does DRI do any speed accel to 2d at all outside of OpenGL? Basically, 2D acceleration should be about the same with or without DRI. It looks like it's exactly the same for the mga driver. The r128 and radeon drivers have slightly worse 2D acceleration with DRI enabled, I might change that unless someone beats me to it. Don't know about other drivers. -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
