This may be an incredibly simple question, if so I apologize.
First, a bit of background: I work as a software engineer at a company
that develops high-end pro audio hardware and software. I am the
"graphics guy". Our current products use BeOS. With the death of Be,
we are looking for a different OS to develop for. Our graphics
subsystem is written in OpenGL. I have managed to get a hardware
accelerated OpenGL "feasability study" compiled and running with
XFree86 on Linux (Mandrake 8.1, KDE, TNT2). But otherwise I am a Linux
/X newbie. We do not have a Linux guru on hand (yet).
What I _think_ I want is to load Linux (no window manager), and then
launch our app directly from the command line. Our app should run in
full-screen, hardware accelerated OpenGL. We don't need any services
other than mouse/keyboard input.
My questions are:
1) What are the basic steps here? I assume I have to run XFree86
first, right?
2) Do I have to write or compile the app differently?
3) What is a good distro to start from?
Thanks in advance.
-Ben Loftis
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