This may be an incredibly simple question, if so I apologize.

First, a bit of background:  I work as a software engineer at a company 
that develops high-end pro audio hardware and software.  I am the 
"graphics guy".  Our current products use BeOS.  With the death of Be, 
we are looking for a different OS to develop for.  Our graphics 
subsystem is written in OpenGL. I have managed to get a hardware 
accelerated OpenGL "feasability study" compiled and running with 
XFree86 on Linux (Mandrake 8.1, KDE, TNT2).  But otherwise I am a Linux
/X newbie.  We do not have a Linux guru on hand (yet).

What I _think_ I want is to load Linux (no window manager), and then 
launch our app directly from the command line.  Our app should run in 
full-screen, hardware accelerated OpenGL.  We don't need any services 
other than mouse/keyboard input.

My questions are:
        1)  What are the basic steps here?  I assume I have to run XFree86 
first, right?
        2)  Do I have to write or compile the app differently?
        3)  What is a good distro to start from?

Thanks in advance.
-Ben Loftis
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