Ben Loftis wrote: > > What I _think_ I want is to load Linux (no window manager), and then > launch our app directly from the command line. Our app should run in > full-screen, hardware accelerated OpenGL. We don't need any services > other than mouse/keyboard input. > > My questions are: > 1) What are the basic steps here? I assume I have to run XFree86 > first, right? Yes, X and your app. > 2) Do I have to write or compile the app differently? No, but if you don't use glut, libSDL is nice. > 3) What is a good distro to start from? Not really a distro but a blue print: http://www.mungkie.btinternet.co.uk/projects/2diskXwin.htm Or an embedded or pda distro.
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