On 8 Feb 2002, Brenden Conte wrote:

> So i have a banshee (Creative labs, 16M, AGP), on a 2.4.17 debian
> system.  and i'm trying to get as much out of it as i can, being an old
> card.  I've been trying to get direct rendering to work, using (if
> anyone is familiar with them) mesag3-glide2 and the device3dfx module.
> glxinfo works and says Direct rendering is on, but i need to set
> MESA_GLX_FX.  once i do that and run it again, it locks the system hard
> (no matter if i specify window or fullscreen)

You're using the wrong GL library then. Are you using XFree86 4.1.0? If
so, you should have 'xlibmesa3' installed on your system. You'll probably
also have to install the 'libglide3' package, and build and load the
'tdfx' DRM module (it's in the kernel).

> i've been fishing around the web for answers, which made me even more
> confused as ever... :-\  Do i need to use the kernel module for the
> banshee as well? should i not build it (its built as a module now)? am i
> doing it all wrong, using outdated methods?  Do i need a certain glide
> version for this card?

The 'libglide3' package will link the right Glide lib for your needs
automatically. But yes, the method you're using is severely outdated, if
you're using XFree 4.1.0 (which if you have glxinfo, I suspect is the
case).

> I would love to get glide working on this card, and any help (including
> directions to other people who would know more) would be very much
> appreciated...

You won't be using Glide itself, but OpenGL (which links the glide
library through the tdfx_drm.so module). Once you've installed libglide3,
put the whole concept of Glide as an application-level interface out of
your head, it's 100% totally irrelevant.

Derrik Pates      |   Sysadmin, Douglas School   |    #linuxOS on EFnet
[EMAIL PROTECTED] |     District (dsdk12.net)    |    #linuxOS on OPN

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