Hello, In order to speed up an animation I want to use dga 2.0, but lag to use sdl. Did I understand the README.DGA rigth that there is a way to use the pixmap of XDGADevice and to manipulate it with xlib primitives inside the dga mode? That would implicate to create a graphics context by XCreateGC and to gone with something like XFillRectangle etc.
If this is possible, some (pseudo)-code for the way of principle would be of course very helpfull. Regards, Philipp _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
