On Wed, 20 Feb 2002, p p wrote:
> Hello,
> In order to speed up an animation I want to use dga 2.0, but lag to
> use sdl. Did I understand the README.DGA rigth that there is a way to
> use the pixmap of XDGADevice and to manipulate it with xlib
> primitives inside the dga mode? That would implicate to create a
> graphics context by XCreateGC and to gone with something like
> XFillRectangle etc.
Yes.
>
> If this is possible, some (pseudo)-code for the way of principle
> would be of course very helpfull.
I'll send you a demo app.
Mark.
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