On Die, 2002-02-26 at 17:37, ODOU Michel wrote:

> 1- Why does is DRI code used for 2D acceleration ? I thought it was a
> sort of API (like OpenGL), and didn't expect it to be used in 2D.

Not actually DRI code is used but the CP engine via the DRM.

> 2- This doesn't solve my problem : DRI works well on my computer, and
> 2D acceleration isn't affected when I enable/disable it : it is still
> choppy. I remember, under W98, I had the same problem until I decided
> to install my Intellimouse Optical's drivers. Then ... a miracle :
> when moving or resizing a windows (even a almost maximized window),
> all was SMOOTH, I could see the drawing was fast. Remember, all this
> in 1280x1024.
> Under Window Maker, it seems the window I'm moving is erased somewhere and redrawn 
>elsewhere, with very few transition.

The problem likely isn't speed but lack of synchronization leading to
tearing. You can try to reduce it by adjusting the mouse sample rate to
the vertical display refresh.


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast
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