Hi.

I have a linux debian (the last woody) with a geForce2 AGP (64Mo).
I have the XF86-4 and I have installed the last nvidia drivers in order
to obtain the better 3D acceleration.

For my work, I have to make off-screen rendreding and I used
to use osMesaCreateContext which generates a 'fake' context for GL,
allowing rendering in user memory.

I can't manage to make the lib OSMesa working with the nvidia drivers
(missing some symbols in libGL.so)...
I tried to bypass this problem using glx. I tried to make GL using
a X11 pixmap for rendering (which is supposed to be possible as shown
in the 'glxpixmap' demo), but X complains about a bad XPixmap id when
switching to the pixmap context...

I suppose their is a way to make off-screen rendering using hardware
acceleration...

Any clues ?

By the way, I don't manage to use pure Mesa libs... I installed Mesa
and I link a small test program with it. It generates a 'core dump' at
execution (before executing any code... so it is a lib problem...).


Thank you for any help.

Regards,
--
Yannick


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