Hi. I have a linux debian (the last woody) with a geForce2 AGP (64Mo). I have the XF86-4 and I have installed the last nvidia drivers in order to obtain the better 3D acceleration.
For my work, I have to make off-screen rendreding and I used to use osMesaCreateContext which generates a 'fake' context for GL, allowing rendering in user memory. I can't manage to make the lib OSMesa working with the nvidia drivers (missing some symbols in libGL.so)... I tried to bypass this problem using glx. I tried to make GL using a X11 pixmap for rendering (which is supposed to be possible as shown in the 'glxpixmap' demo), but X complains about a bad XPixmap id when switching to the pixmap context... I suppose their is a way to make off-screen rendering using hardware acceleration... Any clues ? By the way, I don't manage to use pure Mesa libs... I installed Mesa and I link a small test program with it. It generates a 'core dump' at execution (before executing any code... so it is a lib problem...). Thank you for any help. Regards, -- Yannick _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
