Yannick Perret wrote:
> 
> Hi.
> 
> I have a linux debian (the last woody) with a geForce2 AGP (64Mo).
> I have the XF86-4 and I have installed the last nvidia drivers in order
> to obtain the better 3D acceleration.
> 
> For my work, I have to make off-screen rendreding and I used
> to use osMesaCreateContext which generates a 'fake' context for GL,
> allowing rendering in user memory.
> 
> I can't manage to make the lib OSMesa working with the nvidia drivers
> (missing some symbols in libGL.so)...
> I tried to bypass this problem using glx. I tried to make GL using
> a X11 pixmap for rendering (which is supposed to be possible as shown
> in the 'glxpixmap' demo), but X complains about a bad XPixmap id when
> switching to the pixmap context...
> 
> I suppose their is a way to make off-screen rendering using hardware
> acceleration...
> 
> Any clues ?
> 
> By the way, I don't manage to use pure Mesa libs... I installed Mesa
> and I link a small test program with it. It generates a 'core dump' at
> execution (before executing any code... so it is a lib problem...).

Yannick,

I believe NVidia replaces the standard XFree86 libGL.so with their own. 
Standalone Mesa does this as well.  It sure would be nice to have all
this supported in a single library.

Regards,
Jens

--                             /\
         Jens Owen            /  \/\ _    
  [EMAIL PROTECTED]  /    \ \ \   Steamboat Springs, Colorado
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