On 26 Jun 2002, Tom Parker wrote:
> Is there a standard double buffering api that you hook into, or is
> it something that will have to be impliemented on an application by
> application basis?
There are two X extensions which support double-buffering:
GLX and DOUBLE-BUFFER.
The GLX extension is the glue that integrates OpenGL into X;
man glXSwapBuffers might be a reasonable place to start reading.
DOUBLE-BUFFER (see man DBE) was introduced in X11R6.1 (March 5, 1996)
and replaces an older extension (Multi-Buffering or MBE).
--
Dr. Andrew C. Aitchison Computer Officer, DPMMS, Cambridge
[EMAIL PROTECTED] http://www.dpmms.cam.ac.uk/~werdna
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