On 26 Jun 2002, Tom Parker wrote:

> Is there a standard double buffering api that you hook into, or is
> it something that will have to be impliemented on an application by
> application basis?

There are two X extensions which support double-buffering:
      GLX and DOUBLE-BUFFER.

The GLX extension is the glue that integrates OpenGL into X;
man glXSwapBuffers might be a reasonable place to start reading.

DOUBLE-BUFFER (see man DBE) was introduced in X11R6.1 (March 5, 1996)
and replaces an older extension (Multi-Buffering or MBE).

-- 
Dr. Andrew C. Aitchison         Computer Officer, DPMMS, Cambridge
[EMAIL PROTECTED]   http://www.dpmms.cam.ac.uk/~werdna

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