On Fri, 2002-06-28 at 11:20, tchiwam wrote: > > This might belong to Mesa people or here (But I haven't found yet > the right Mesa people)
[EMAIL PROTECTED] would be better than here. > My machine is a PPC-7400 running Linux built from gcc-3.1, for some reason > when I use DRI the GL_LINE_STRIP (and other lines) do not change color and > stay black. the thing can be easily seen in gltron on that hardware, if > you win the game move the mouse to get under the driving plane when > texture is OFF, normally the grid should be visible (blue). > > I ran my OpenGL programs and had experienced the same trouble > > glBegin(GL_LINE_STRIP); > glColor3f(1.0,1.0,1.0); > glVertex2f(0.0,1.0); > glColor3f(1.0,0.0,1.0); > glVertex3f(1.0,1.0,0.5); > glEnd(); > > no lines would show unless I would draw something in the > foreground/background and glTranslate it and the lines are black ... Can you try current DRI CVS and report to the above list if the problem is still there? -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
