On Fri, 2002-06-28 at 11:20, tchiwam wrote:
> 
>       This might belong to Mesa people or here (But I haven't found yet
> the right Mesa people)

[EMAIL PROTECTED] would be better than here.

> My machine is a PPC-7400 running Linux built from gcc-3.1, for some reason
> when I use DRI the GL_LINE_STRIP (and other lines) do not change color and
> stay black. the thing can be easily seen in gltron on that hardware, if
> you win the game move the mouse to get under the driving plane when
> texture is OFF, normally the grid should be visible (blue).
> 
> I ran my OpenGL programs and had experienced the same trouble
> 
> glBegin(GL_LINE_STRIP);
> glColor3f(1.0,1.0,1.0);
> glVertex2f(0.0,1.0);
> glColor3f(1.0,0.0,1.0);
> glVertex3f(1.0,1.0,0.5);
> glEnd();
> 
> no lines would show unless I would draw something in the
> foreground/background and glTranslate it and the lines are black ...

Can you try current DRI CVS and report to the above list if the problem
is still there?


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast
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