On 29 Jun 2002, Michel [ISO-8859-1] D�nzer wrote: > On Fri, 2002-06-28 at 11:20, tchiwam wrote: > > > > This might belong to Mesa people or here (But I haven't found yet > > the right Mesa people) > > [EMAIL PROTECTED] would be better than here. > > > My machine is a PPC-7400 running Linux built from gcc-3.1, for some reason > > when I use DRI the GL_LINE_STRIP (and other lines) do not change color and > > stay black. the thing can be easily seen in gltron on that hardware, if > > you win the game move the mouse to get under the driving plane when > > texture is OFF, normally the grid should be visible (blue). > > > > I ran my OpenGL programs and had experienced the same trouble > > > > glBegin(GL_LINE_STRIP); > > glColor3f(1.0,1.0,1.0); > > glVertex2f(0.0,1.0); > > glColor3f(1.0,0.0,1.0); > > glVertex3f(1.0,1.0,0.5); > > glEnd(); > > > > no lines would show unless I would draw something in the > > foreground/background and glTranslate it and the lines are black ... > > Can you try current DRI CVS and report to the above list if the problem > is still there? > This will have to wait a while for me, end of next week maybe. Philippe _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
