> > I see that you can basically allow fbScreenInit to
> > handle setting the
> > pScreen fn pointers mostly to those defined in the
> > fb/ folder, from
> > withing your xyzScreenInit.
> > 
> > But, I see that a lot of functions fb/ appear only
> > to be stubs (i.e., they
> > trivially return TRUE) -- how then does the server
> > actually take care of
> > hadnling these various requests from the client. 
> > For example,
> > 
> > Bool
> > fbUnmapWindow(WindowPtr pWindow)
> > {
> >     return TRUE;
> > }
> > 
> > Thanks!


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