Around 12 o'clock on Nov 11, Luugi Marsan wrote:

> We are thinking of implementing hw accelerated rotated screen. Anybody 
> have any ideas on how we could implement this?

The RandR extension permits this, and I'm working on the XFree86 RandR 
support to provide for hardware supported rotation.  I've hacked in 
software rotation support, but that isn't going into XFree86 anytime soon 
as there are conflicts with XAA, Xv and GLX.

Hardware support is significantly easier.  The only requirement will be to
allocate a square frame buffer area so that rotation doesn't affect the 2D
pixmap allocator used by the current acceleration architecture.

When I receive hardware (promised, but not delivered), I'll get this 
running.  Alternatively, if you've got a board to loan me in the next week 
or so, I'd use that instead.

Keith Packard        XFree86 Core Team        HP Cambridge Research Lab


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