"Mike A. Harris" <[EMAIL PROTECTED]> writes: > On Thu, 12 Dec 2002, Mark Vojkovich wrote: > > >Subject: Mouse no longer working in Quake3? > >... > > I just noticed that the mouse no longer works in Quake3. > > Update to quake3 1.32b, should work if it is the same problem I > know someone else had earlier today.
Nobody else seems to have actually posted the description of what went wrong here. I'm wondering whether this was an intentional change in XFree86 and whether there's any method for Quake3 to use to accomplish the same thing it used to accomplish using the event timestamps. > Starting with XFree 4.2, the event timestamps returned by the X server > are no longer matching gettimeofday. And there is currently no API in X > to provide easy synchronisation. 1.32 introduced improved event timing > by correcting event time with X server event timestamp (sub-frame timing). > This worked fine with XFree 4.1, and no longer does. 1.32b adds a safe > check to work again with XFree 4.2, but basically the input timing is > back to 1.31 quality. > > Some new cvars related to the mouse control: > in_dgamouse - not new, but be sure to have it set to 1 on any recent system > in_subframe - completely disables sub-frame timing. If XFree 4.2 > in_subframe 1 won't hurt, but it won't do anything either. > in_nograb - for mod developers. Set to 1 and run windowed, Q3 won't be > grabbing your mouse pointer (useful for debug breaks) -- greg _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
