Well it would have been nice if you would've filed a bug report about that. Had we known about that earlier, it may have been possible to fix that in a Snow Leopard Software Update, but with Lion heading out the door soon, there's not much likelihood of that happening. Lesson learned for the future: unreported bugs don't usually get fixed ;)
That being said, I'm glad the latest XQuartz releases have addressed your issue. I've put a bunch of work into GLX since 2.3.x (some of which won't be landing until 2.7.0), so I'm glad some of it is having an impact. --Jeremy On Jun 23, 2011, at 23:42, Tony Bernardin wrote: > In response to Jeremy's comments: > > About the color banding issue for the Apple provided X11 (__not__ XQuartz) > here is an older message that contains example code. I haven't personally > double-checked it recently (mostly because I don't have handy access to the > original Apple X11 distribution), but my colleague confirmed the issue still > happened with the latest 10.6.x. > > At the time of writing the first message, a friend of mine at Apple > confirmed the symptoms with 10.6.4 and said he'd file a bug agains GLX. > > ---------- Forwarded message ---------- > From: Tony Bernardin <tbernar...@ucdavis.edu> > Date: Mon, Sep 6, 2010 at 12:59 PM > Subject: Issue with using GLX on mac os >= 10.6.3 > > so I got 'round to coding up a little example to check out why the Vrui apps > looked like crap on the newer mac os X. Attached you will find the glx > source code and the reference cocoa code. You see in the image that > something is up with the color representation in the glx code. When I query > the geometry in glx the returned bit depth is 24. Oliver do you have access > to a 10.5 box to see if the glx example produces something decent there? > > cheers, > > > -- > > Tony Bernardin, > PhD Candidate, Computer Science, > University of California, Davis > > > > > -- > Tony Bernardin, > Postdoctoral Researcher, > W.M. Keck Center for Active Visualization in the Earth Sciences (KeckCAVES) > University of California, Davis > <Screen shot 2010-09-06 at 12.52.16 > PM.png><glx_base.cpp><glx_base.h><main.cpp><Makefile><glView.h><glView.m> > _______________________________________________ > Xquartz-dev mailing list > Xquartz-dev@lists.macosforge.org > http://lists.macosforge.org/mailman/listinfo.cgi/xquartz-dev _______________________________________________ Xquartz-dev mailing list Xquartz-dev@lists.macosforge.org http://lists.macosforge.org/mailman/listinfo.cgi/xquartz-dev