Since there were no contributors from any OS'es other than Linux,
the main DRI development stream shifted to working directly in the
Linux kernel tree a while ago, instead of maintaining a separate
tree that required more work to merge back in.   (This is one of
the reasons I've always encouraged more involvement in the upstream
code base - they've been discussing recently if libdrm should follow
a similar path, and so far, I'm the only person to even mention that
DRI is still used on non-Linux platforms, but since I don't contribute
code to DRI, and Sun has never contributed code to DRI, our opinion
isn't worth anywhere near as much as that of active contributors.)

        -Alan Coopersmith-           alan.coopersmith at sun.com
         Sun Microsystems, Inc. - X Window System Engineering


Aaron Zang wrote:
> Ken,
> Thanks for the information. Yes, we had already found that.
> Previously we focused on the DRI project under freedesktop,
> but the major development done on DRI was not in there.
> 
> Regards,
> Aaron
> 
> On 11/14/09 23:30, ken mays wrote:
>> The Radeon DRI drivers work for the most part on all OpenGL games and demos 
>> if you use the Mesa 7.6.x branch. 
>>
>> The ATI Radeon 4850/4870 are reliable graphics hardware for testing with 
>> Mesa 7.6.x.
>>
>> Use this as a guidebook: http://www.x.org/wiki/RadeonProgram
>>
>> Ken Mays
>> Blastwave.org
>> Atlanta, GA (USA)
>>
>>
>>
>>
>>       
> 

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